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V-Ray 2.0 for 3ds Max
Educational
V-Ray has become the renderer of choice in big production studios across the world. V-Ray 2.0 Educational version is only available to students and staff members and is not for use in commercial projects. Evidence of status (student/staff ID, class schedule, etc) and signed Chaos Group Educational Agreement required for order processing. Please download the agreement and return completed.

Multi-user Institutional V-Ray Educational bundle licenses available. Contact support for details.

VisMasters fulfills orders to USA, Canada and Mexico. For orders outside this region contact support.


VM Price     Qty  
$114.00 
  Earn 228 VM Points
Delivery Methods:
Purchasing Information:

In order to process any purchases of this educational version of V-Ray Advanced, we require you to email or fax VisMasters a copy of your current student ID, your current semester class schedule, and a signed copy of the educational agreement (click here) . For information regarding how to contact us, please click here.


Features:
This product can be purchased using 11400 VM Points.

V-Ray offers its users a set of features that you should expect from a quality renderer. With its fast fully multithreaded raytracing engine it takes the advantage of all the CPUs supported by your system throughout its pipeline - preparation and rendering. Capable of making accurate reflections and refractions clean or glossy and blurred, it helps achieve astonishing realism in the computer-generated realm. Simulation of focusing (Depth-of-Field) helps in simulating real-life cameras. Different methods of illumination simulation, caustics calculations help with per-object based property adjustments help artists achieve great rendering performance for fine art photorealistic images. Adaptive antialiasing based on color difference as well as G-Buffer channels is one of its advanced features. It includes sophisticated multipass methods as well as simple approaches.


Image Courtesy Serge Vasiliew


Optimized Performance:

With its fast performance V-Ray unveils a whole new world of possibilities to artists. Speed is what has always been a problem for most raytracers. Some have poor optimizations, while others don't utilize all of the system's processors properly. That is why Chaos Group has worked hard on the optimization routines in their product bringing you one of the fastest renderers in the industry.

Network Rendering:

Very few can offer network distributed rendering. V-Ray does. It gives incredible power to studios with many computer boxes, to use all the CPU power connected to the network for rendering within a single frame. No limitations on the size or type of your computer, as long as 3ds Max can run on them. Various license bundles are offered for various number of render servers.


Major features of V-Ray™ for 3ds Max™



Architecture

  • Object-oriented API
  • Fully multithreaded
  • Unified quasi-Monte Carlo sampling system
  • Distributed rendering
  • Efficient shading system specifically optimized for ray-tracing


Geometry

  • Efficient geometry handling
  • On-demand geometry creation
  • On-demand geometry loading from disk files
  • Displacement mapping
  • Catmull-Clark and Loop subdivision surfaces
  • Extensible with custom geometric primitives
        through the V-Ray SDK



  • Image sampling

  • Different sampling methods.
  • Full-scene antialiasing.
  • Progressive path tracing.
  • Support for additional render elements (diffuse,     reflection, GI etc).


  • Illumination

  • Physically accurate full global illumination
        solutions
  • Different GI algorithms: path tracing, irradiance
        cache, photon maps, light cache.
  • Reusable GI solutions for accelerated
        rendering of walk-through animations.
  • Physically accurate area lights.
  • Extensible with custom lights through the   V-Ray SDK.



  • Shaders

  • Advanced material
  • Blurry reflections/refractions
  • Accurate highlights
  • Sub-surface scattering
  • Extensible with custom shaders through the     V-Ray SDK


  • Camera effects

  • Depth-of-field with bokeh effects
  • Accurate motion blur
  • Extensible with custom cameras through the
        V-Ray SDK



  • Extras

  • Toon effect
  • Fur generator
  • Extended matte/shadow capabilities
  • Support for Render-to-Texture mode of 3dsmax


  • Frame buffer

  • V-Ray specific frame buffer with integrated
        color corrections and display of multiple
        rendering elements.
  • Direct rendering to disk for extremely large
        images. Rendered images can be converted
        to OpenEXR files or imported back into 3ds     Max.
  • • all the features are subject to change without special notice.



    V-Ray Rendering Panels and Dialog Boxes


      
    Select Renderer Dialog
     
    Renderer Panel
     
    Authorization Panel

      
    Frame Buffer Panel
     
    Global Switches Panel
     
    Image Sampler Panel

      
    Indirect Illumination
    Panel
     
    Irrandiance Map Panel
     
    Quasi Monte Carlo
    Panel

      
    Caustics Panel
     
    Environment Panel
     
    QMC Sampler Panel

      
    Color Mapping Panel
     
    Camera Panel
     
    Default Displacement
    Panel

    System Panel






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